Quick Play
Sort your Happiness Deck. SHARE | LISTEN | CONNECT. Standard and Advanced add scoring when your table wants more.
Quick Play
How to Start Playing Happiness
Sort your Happiness Deck
We suggest sorting to 60 for two to six players of Happiness.
- 10 Bummers
- 15 Joycards worth 1 Joypoint
- 15 Joycards worth 2 Joypoints
- 15 Joycards worth 3 Joypoints
- 5 Joycards worth 4 Joypoints
Either randomly select to sort or spend some time customizing your Happiness deck by reviewing each Joycard for each Joypoint category. Once you have your sorted 60 Happiness deck, mix and shuffle. Now, you are ready to play Happiness. Share, listen and connect with Happiness.
-
Step 1: Start here
The whole game in one line
- SORT
- BUILD
- SHUFFLE OR SELECT
- DEAL
Then…
- PLAY
- SHARE
- LISTEN
- CONNECT
- DRAW
That is enough to start.
Tell stories. Connect the cards, connect with each other. Collect Joypoints.
SHARE | LISTEN | CONNECT
-
Step 2: Set up : Four moves
Sort first. Then play.
-
1. SORT
4 Joycard stacks (1, 2, 3 and 4 Joypoints) + 1 Bummer stack
-
2. BUILD
The youngest player builds the deck
-
3. SHUFFLE OR SELECT
Shuffle the deck you built, or select the cards to deal
-
4. DEAL
5 cards to each player
Know your friends
Some cards touch sensitive topics: loss, accidents, fire, drinking, gambling, water. The builder chooses with the table in mind.
Suggested first deck: 60 cards
- 15 of 1Joypoint
- 15 of 2Joypoints
- 15 of 3Joypoints
- 5 of 4Joypoints
- 10 of Bummercards
Plays best with 2 to 8. The youngest player goes first.
-
-
Step 3: Play : One turn
Five actions. Repeat.
-
PLAY
Put down one card.
-
SHARE
Tell the story it sparks.
-
LISTEN
Hear the whole story. Nobody cuts in.
-
CONNECT
Match the triangles your card touches.
-
DRAW
Return your hand to five.
SILVER LIGHTNING-BOLT TRIANGLE = WILD
It connects to any color.
Each color also has a symbol: fire, water, leaf or sun. Match by symbol if colors are hard to tell apart.
Play. Share. Listen. Connect. Draw. Next player.
-
-
Step 4: Special moves : Learn them as they happen
You do not need these to start.
Bummer
In the 5 seconds of silence
A Bummer can only be played when connecting and within the 5 seconds of silence between turns. Place a Bummer card beside the card or cards just shared and share a bummer story. Then sweep every card the Bummer touches into your pile. One Bummer can clear a whole section.
If the table empties, play a Joycard anywhere.
Euphoria
Surround one card
When 4 cards surround one card, one on each side, sweep and collect all 5 connected Joycards. Add the total of their Joypoints at the end of the game.
First game counsel: Start playing. Explain Bummer cards and Euphoria when they come up.
-
Step 5: Win : Most Joypoints
Count at the end
Game over: Sort to 60. The game is over when the deck runs out and no one can play, or whenever your time to play Happiness runs out. Your choice.
Add up the Joypoints on the cards you collected. The player with the most Joypoints wins.
Bummer cards score nothing.
Connect the cards, connect with each other.
The purpose of Happiness® is to Share, Listen & Connect.
Win the game as you Share the best moments of your life to gain Joypoints while occasionally Bummering.
Concentrate while you Listen to the Happiness® story to learn about one another better and Connect.
Happiness® · SHARE | LISTEN | CONNECT




